NPCLib/api/src/main/java/com/comphenix/tinyprotocol/TinyProtocol.java

324 lines
12 KiB
Java
Executable File

/*
* Copyright (c) 2018 Jitse Boonstra
*/
package com.comphenix.tinyprotocol;
import com.google.common.collect.Lists;
import com.google.common.collect.MapMaker;
import io.netty.channel.*;
import net.jitse.npclib.NPCLib;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.server.PluginDisableEvent;
import org.bukkit.plugin.Plugin;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.*;
import java.util.concurrent.atomic.AtomicInteger;
/**
* Minimized version of TinyProtocol by Kristian suited for NPCLib.
*/
public abstract class TinyProtocol {
private static final AtomicInteger ID = new AtomicInteger(0);
// Used in order to lookup a channel
private static final Reflection.MethodInvoker getPlayerHandle = Reflection.getMethod("{obc}.entity.CraftPlayer", "getHandle");
private static final Reflection.FieldAccessor<Object> getConnection = Reflection.getField("{nms}.EntityPlayer", "playerConnection", Object.class);
private static final Reflection.FieldAccessor<Object> getManager = Reflection.getField("{nms}.PlayerConnection", "networkManager", Object.class);
private static final Reflection.FieldAccessor<Channel> getChannel = Reflection.getField("{nms}.NetworkManager", Channel.class, 0);
// Looking up ServerConnection
private static final Class<Object> minecraftServerClass = Reflection.getUntypedClass("{nms}.MinecraftServer");
private static final Class<Object> serverConnectionClass = Reflection.getUntypedClass("{nms}.ServerConnection");
private static final Reflection.FieldAccessor<Object> getMinecraftServer = Reflection.getField("{obc}.CraftServer", minecraftServerClass, 0);
private static final Reflection.FieldAccessor<Object> getServerConnection = Reflection.getField(minecraftServerClass, serverConnectionClass, 0);
private static final Reflection.MethodInvoker getNetworkMarkers = Reflection.getTypedMethod(serverConnectionClass, null, List.class, serverConnectionClass);
// Packets we have to intercept
private static final Class<?> PACKET_LOGIN_IN_START = Reflection.getMinecraftClass("PacketLoginInStart");
private static final Reflection.FieldAccessor getGameProfile = Reflection.getField(PACKET_LOGIN_IN_START,
Reflection.getClass("com.mojang.authlib.GameProfile"), 0);
// Speedup channel lookup
private Map<String, Channel> channelLookup = new MapMaker().weakValues().makeMap();
private Listener listener;
// Channels that have already been removed
private Set<Channel> uninjectedChannels = Collections.newSetFromMap(new MapMaker().weakKeys().makeMap());
// List of network markers
private List<Object> networkManagers;
private final NPCLib instance;
// Injected channel handlers
private List<Channel> serverChannels = Lists.newArrayList();
private ChannelInboundHandlerAdapter serverChannelHandler;
private ChannelInitializer<Channel> beginInitProtocol;
private ChannelInitializer<Channel> endInitProtocol;
// Current handler name
private String handlerName;
private volatile boolean closed;
protected Plugin plugin;
protected TinyProtocol(NPCLib instance) {
this.plugin = instance.getPlugin();
this.instance = instance;
// Compute handler name
this.handlerName = "tiny-" + plugin.getName() + "-" + ID.incrementAndGet();
// Prepare existing players
registerBukkitEvents();
try {
instance.getLogger().info("Attempting to inject into netty");
registerChannelHandler();
registerPlayers(plugin);
} catch (IllegalArgumentException exception) {
// Damn you, late bind
instance.getLogger().warning("Attempting to delay injection");
new BukkitRunnable() {
@Override
public void run() {
registerChannelHandler();
registerPlayers(plugin);
instance.getLogger().info("Injection complete");
}
}.runTask(plugin);
}
}
private void createServerChannelHandler() {
// Handle connected channels
endInitProtocol = new ChannelInitializer<Channel>() {
@SuppressWarnings("all")
@Override
protected void initChannel(Channel channel) throws Exception {
try {
// This can take a while, so we need to stop the main thread from interfering
synchronized (networkManagers) {
// Stop injecting channels
if (!closed) {
channel.eventLoop().submit(() -> injectChannelInternal(channel));
}
}
} catch (Exception exception) {
instance.getLogger().severe("Cannot inject incomming channel " + channel + ". Message: "
+ exception.getMessage());
}
}
};
// This is executed before Minecraft's channel handler
beginInitProtocol = new ChannelInitializer<Channel>() {
@SuppressWarnings("all")
@Override
protected void initChannel(Channel channel) throws Exception {
channel.pipeline().addLast(endInitProtocol);
}
};
serverChannelHandler = new ChannelInboundHandlerAdapter() {
@SuppressWarnings("all")
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
Channel channel = (Channel) msg;
// Prepare to initialize ths channel
channel.pipeline().addFirst(beginInitProtocol);
ctx.fireChannelRead(msg);
}
};
}
private void registerBukkitEvents() {
listener = new Listener() {
@SuppressWarnings("unused")
@EventHandler(priority = EventPriority.LOWEST)
public final void onPlayerLogin(PlayerLoginEvent e) {
if (closed)
return;
Channel channel = getChannel(e.getPlayer());
// Don't inject players that have been explicitly uninjected
if (!uninjectedChannels.contains(channel)) {
injectPlayer(e.getPlayer());
}
}
@SuppressWarnings("unused")
@EventHandler
public final void onPluginDisable(PluginDisableEvent e) {
if (e.getPlugin().equals(plugin)) {
close();
}
}
};
plugin.getServer().getPluginManager().registerEvents(listener, plugin);
}
@SuppressWarnings("unchecked")
private void registerChannelHandler() {
Object mcServer = getMinecraftServer.get(Bukkit.getServer());
Object serverConnection = getServerConnection.get(mcServer);
boolean looking = true;
// We need to synchronize against this list
networkManagers = (List<Object>) getNetworkMarkers.invoke(null, serverConnection);
createServerChannelHandler();
// Find the correct list, or implicitly throw an exception
for (int i = 0; looking; i++) {
List<Object> list = Reflection.getField(serverConnection.getClass(), List.class, i).get(serverConnection);
for (Object item : list) {
if (!(item instanceof ChannelFuture))
break;
// Channel future that contains the server connection
Channel serverChannel = ((ChannelFuture) item).channel();
serverChannels.add(serverChannel);
serverChannel.pipeline().addFirst(serverChannelHandler);
looking = false;
}
}
}
private void unregisterChannelHandler() {
if (serverChannelHandler == null)
return;
for (Channel serverChannel : serverChannels) {
final ChannelPipeline pipeline = serverChannel.pipeline();
// Remove channel handler
serverChannel.eventLoop().execute(() -> {
try {
pipeline.remove(serverChannelHandler);
} catch (NoSuchElementException exception) {
// That's fine
}
});
}
}
private void registerPlayers(Plugin plugin) {
for (Player player : plugin.getServer().getOnlinePlayers()) {
injectPlayer(player);
}
}
public Object onPacketInAsync(Player sender, Object packet) {
return packet;
}
private void injectPlayer(Player player) {
injectChannelInternal(getChannel(player)).player = player;
}
private PacketInterceptor injectChannelInternal(Channel channel) {
try {
PacketInterceptor interceptor = (PacketInterceptor) channel.pipeline().get(handlerName);
// Inject our packet interceptor
if (interceptor == null) {
interceptor = new PacketInterceptor();
channel.pipeline().addBefore("packet_handler", handlerName, interceptor);
uninjectedChannels.remove(channel);
}
return interceptor;
} catch (IllegalArgumentException exception) {
// Try again
return (PacketInterceptor) channel.pipeline().get(handlerName);
}
}
private Channel getChannel(Player player) {
Channel channel = channelLookup.get(player.getName());
// Lookup channel again
if (channel == null) {
Object connection = getConnection.get(getPlayerHandle.invoke(player));
Object manager = getManager.get(connection);
channelLookup.put(player.getName(), channel = getChannel.get(manager));
}
return channel;
}
private void close() {
if (!closed) {
closed = true;
// Remove our handlers
for (Player player : plugin.getServer().getOnlinePlayers()) {
// No need to guard against this if we're closing
Channel channel = getChannel(player);
if (!closed) {
uninjectedChannels.add(channel);
}
// See ChannelInjector in ProtocolLib, line 590
channel.eventLoop().execute(() -> channel.pipeline().remove(handlerName));
}
// Clean up Bukkit
HandlerList.unregisterAll(listener);
unregisterChannelHandler();
}
}
private final class PacketInterceptor extends ChannelDuplexHandler {
// Updated by the login event
public volatile Player player;
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
// Intercept channel
final Channel channel = ctx.channel();
handleLoginStart(channel, msg);
try {
msg = onPacketInAsync(player, msg);
} catch (Exception exception) {
instance.getLogger().severe("Error in onPacketInAsync(). Message: " + exception.getMessage());
}
if (msg != null) {
super.channelRead(ctx, msg);
}
}
private void handleLoginStart(Channel channel, Object packet) {
if (PACKET_LOGIN_IN_START.isInstance(packet)) {
Object profile = getGameProfile.get(packet);
channelLookup.put((String) Reflection.getMethod(profile.getClass(), "getName").invoke(profile), channel);
}
}
}
}