/* * Copyright (c) 2018 Jitse Boonstra */ package net.jitse.npclib.internal; import net.jitse.npclib.api.state.NPCAnimation; import net.jitse.npclib.api.state.NPCSlot; import org.bukkit.entity.Player; /** * @author Jitse Boonstra */ interface NPCPacketHandler { void createPackets(); void createPackets(Player player); void sendShowPackets(Player player); void sendHidePackets(Player player); void sendMetadataPacket(Player player); void sendEquipmentPacket(Player player, NPCSlot slot, boolean auto); void sendAnimationPacket(Player player, NPCAnimation animation); default void sendEquipmentPackets(Player player) { for (NPCSlot slot : NPCSlot.values()) sendEquipmentPacket(player, slot, true); } }