Commit Graph

14 Commits

Author SHA1 Message Date
Gatt 4da537e978 potential feature for per-player hologram names 2020-07-16 18:14:23 +10:00
MCMDEV a984f6ddec Increased version number 2020-07-14 15:37:17 +02:00
Jitse Boonstra 95e9cd5f27 For version 2.7-SNAPSHOT. 2020-04-26 12:09:58 +02:00
Jitse Boonstra 8e661b024e Code for 2.4.2-SNAPSHOT. 2020-04-11 20:51:05 +02:00
MrMicky fbf4b46858 Cleanup some code (fix warns, fix NPE, remove duplicates) 2020-02-19 14:57:07 +01:00
Jitse Boonstra 5650cbd1e2 For 2.3-SNAPSHOT, text update method (#11)! 2019-10-29 12:43:54 +01:00
Jitse Boonstra 4d2140d24c Started thinking about the implemtation of #11 2019-10-21 09:49:23 +02:00
Jitse Boonstra cd1115d2a3 More code for #20
Started work on 1.8 R2 to 1.9 R2 with some slight errors, will be fixed later. 1.8 R1 should be working though.
2019-10-20 11:36:37 +02:00
Kneesnap bd172a100a Fully fix kick bug for all versions.
The problem was that if a scoreboard team is sent while it's already registered, the player will disconnect.
Since there does not appear to be any downside to never removing the team,
we just won't remove the team, and send the team only once.
If there are any problems with this in the future, we can implement a smart solution which will be able to handle the packet sending properly.
2019-09-25 15:02:37 -07:00
Jitse Boonstra e0752c5d7e Updated the library. 2019-08-03 13:47:12 +02:00
Jitse Boonstra 1f0fca019b For v1.2 - Added 1.13 support. 2018-08-18 14:37:05 +02:00
JitseB e0862fcfb6 Fixed issue for when NPC is spawned onJoin.
Skin was not showing because the PacketPlayOutPlayerInfo (remove) was sent too early. Delay this by a factor of 10 to prevent this.
2018-05-14 22:09:16 +02:00
JitseB 11936e630c For v1.1.1, fixes reload bug. 2018-05-06 23:34:55 +02:00
MrMicky c9a58ccd48 Add Maven ! 2018-04-26 13:52:49 +02:00