Gatt
4da537e978
potential feature for per-player hologram names
2020-07-16 18:14:23 +10:00
MCMDEV
a984f6ddec
Increased version number
2020-07-14 15:37:17 +02:00
MCMDEV
919cfa5e5e
Added Animations
2020-07-14 15:13:26 +02:00
Jitse Boonstra
95e9cd5f27
For version 2.7-SNAPSHOT.
2020-04-26 12:09:58 +02:00
Jitse Boonstra
ce251d8167
Fixed tab name issue, added metrics, changed version to 2.6-SNAPSHOT
2020-04-18 13:39:10 +02:00
Jitse Boonstra
8e661b024e
Code for 2.4.2-SNAPSHOT.
2020-04-11 20:51:05 +02:00
MrMicky
89e2a63777
Don't send offhand on 1.8
2020-04-10 13:57:24 +02:00
MrMicky
fbf4b46858
Cleanup some code (fix warns, fix NPE, remove duplicates)
2020-02-19 14:57:07 +01:00
Jitse Boonstra
5650cbd1e2
For 2.3-SNAPSHOT, text update method ( #11 )!
2019-10-29 12:43:54 +01:00
Jitse Boonstra
4d2140d24c
Started thinking about the implemtation of #11
2019-10-21 09:49:23 +02:00
Jitse Boonstra
cd1115d2a3
More code for #20
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Started work on 1.8 R2 to 1.9 R2 with some slight errors, will be fixed later. 1.8 R1 should be working though.
2019-10-20 11:36:37 +02:00
Kneesnap
bd172a100a
Fully fix kick bug for all versions.
...
The problem was that if a scoreboard team is sent while it's already registered, the player will disconnect.
Since there does not appear to be any downside to never removing the team,
we just won't remove the team, and send the team only once.
If there are any problems with this in the future, we can implement a smart solution which will be able to handle the packet sending properly.
2019-09-25 15:02:37 -07:00
Jitse Boonstra
e0752c5d7e
Updated the library.
2019-08-03 13:47:12 +02:00
Jitse Boonstra
7101542328
Added 1.7.10 NPC interaction support (for #10 ).
2019-02-13 11:42:12 +01:00
Jitse Boonstra
d741db78de
Revert "Unpushed work."
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This reverts commit ddf90fe005
.
2018-12-14 14:44:37 +01:00
Jitse Boonstra
ddf90fe005
Unpushed work.
2018-12-11 21:51:37 +01:00
Jitse Boonstra
1f0fca019b
For v1.2 - Added 1.13 support.
2018-08-18 14:37:05 +02:00
JitseB
e0862fcfb6
Fixed issue for when NPC is spawned onJoin.
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Skin was not showing because the PacketPlayOutPlayerInfo (remove) was sent too early. Delay this by a factor of 10 to prevent this.
2018-05-14 22:09:16 +02:00
JitseB
11936e630c
For v1.1.1, fixes reload bug.
2018-05-06 23:34:55 +02:00
MrMicky
c9a58ccd48
Add Maven !
2018-04-26 13:52:49 +02:00