Commit Graph

15 Commits

Author SHA1 Message Date
Gatt 4da537e978 potential feature for per-player hologram names 2020-07-16 18:14:23 +10:00
MCMDEV 919cfa5e5e Added Animations 2020-07-14 15:13:26 +02:00
Jitse Boonstra b5e69e9126 Fix for #80, added API usage for NPC#getUniqueId 2020-04-26 17:35:41 +02:00
Jitse Boonstra 95e9cd5f27 For version 2.7-SNAPSHOT. 2020-04-26 12:09:58 +02:00
Jitse Boonstra b6262b714f
Refactored method naming
Changed NPC#getUUID to more appropriate NPC#getUniqueId
2020-04-23 18:51:21 +02:00
Freddi 6d57bf8168
Update NPCBase.java 2020-04-22 05:12:19 +02:00
Jitse Boonstra 4024312706 Some work to solve #70 2020-04-18 10:16:42 +02:00
Emmanuel Lampe f587cc6cfa Fixed labymod emote 2020-04-13 12:38:35 +02:00
Jitse Boonstra 33a8615aad Added support for LabyMod EmoteAPI. 2020-04-12 17:01:18 +02:00
MrMicky fbf4b46858 Cleanup some code (fix warns, fix NPE, remove duplicates) 2020-02-19 14:57:07 +01:00
A248 47d3417606
Updated NPCBase to with NPC#getState(NPCState)
Implemented net.jitse.npclib.api.NPC#getState(NPCState) to return a boolean indicating whether a state is toggled or not.
2019-10-31 20:14:46 -04:00
A248 b97361516c
Make NPCBase.java compliant with updated NPC.java
Makes NPCBase compliant with net.jitse.npclib.api.NPC.
Implements NPC#getText() to return List<String> and NPC#getSlot(NPCSlot slot) to return ItemStack.
2019-10-31 19:57:04 -04:00
Jitse Boonstra 5650cbd1e2 For 2.3-SNAPSHOT, text update method (#11)! 2019-10-29 12:43:54 +01:00
Jitse Boonstra d9558eef63 Text update function working on v1.8 R1! 2019-10-28 20:10:47 +01:00
Jitse Boonstra 4d2140d24c Started thinking about the implemtation of #11 2019-10-21 09:49:23 +02:00