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/* |
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* Copyright (c) 2018 Jitse Boonstra |
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*/ |
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package net.jitse.npclib.api; |
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/** |
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* @author Jitse Boonstra |
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*/ |
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public interface ActionHandler { |
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// void toggleSleep(Supplier<Set<Player>> visible);
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//
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// void toggleShift(Supplier<Set<Player>> visible);
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//
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// void toggleWatching(Player player, Supplier<Set<Player>> visible);
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} |
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/* |
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* Copyright (c) 2018 Jitse Boonstra |
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*/ |
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package net.jitse.npclib.api.packet; |
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import org.bukkit.entity.Player; |
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/** |
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* @author Jitse Boonstra |
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*/ |
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public abstract class NPCPacket { |
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private Object packet; |
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public void send(Player player) { |
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} |
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public abstract void create(); |
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} |
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