Some testing code I'd like to keep.

This commit is contained in:
Jitse Boonstra 2020-04-15 22:04:31 +02:00
parent eb01c0ff46
commit 4ae99ba9d5
2 changed files with 19 additions and 6 deletions

View File

@ -31,12 +31,6 @@
<version>1.15.2-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.15.2-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.mojang</groupId>
<artifactId>authlib</artifactId>

View File

@ -291,6 +291,11 @@ public abstract class TinyProtocol {
}
}
// Keeping this here for testing purposes:
// public Object onPacketOutAsync(Player receiver, Channel channel, Object packet) {
// return packet;
// }
private final class PacketInterceptor extends ChannelDuplexHandler {
// Updated by the login event
public volatile Player player;
@ -312,6 +317,20 @@ public abstract class TinyProtocol {
}
}
// Keeping this here for testing purposes:
// @Override
// public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
// try {
// msg = onPacketOutAsync(player, ctx.channel(), msg);
// } catch (Exception e) {
// instance.getLogger().severe("Error in onPacketOutAsync().", e);
// }
//
// if (msg != null) {
// super.write(ctx, msg, promise);
// }
// }
private void handleLoginStart(Channel channel, Object packet) {
if (PACKET_LOGIN_IN_START.isInstance(packet)) {
GameProfile profile = getGameProfile.get(packet);